Agile

'In search of mediocracy' – The falling off a log theory of business

When I was at business school my classmates and I read lots of good stuff about how to run a good company. Books like ‘In Search of Excellence’ and ‘Built to Last’. But I remember some of my classmates asking: ‘Why aren’t the companies I’ve worked for like these?’ To most, if not all, my classmates these books described something that was not the case.

That was five years ago. Since then I have met many people, few if any of them have worked for ‘Excellent’ companies.

Indeed most of the people I meet (particularly in software development) tell me crazy things that have happened at their companies. Decisions to close down offices just before a contract is won. Objective setting sessions were the objectives set are meaningless. Management which does the opposite of what they know is best.

One company I worked with in the last five years came closer to ‘excellence’ than any other company I know. Still, it got into trouble and has had three rounds of downsizing in the last two years. From what I hear things are pretty crazy now. Apparently in the last round they paid off four engineers, soon discovered they needed them, tried to hire them back, HR got involved and slowed the whole thing down during which time three of them got new jobs.

Another company I worked with was perpetually shooting themselves in the foot. So much so that they even let go the one person go who could make sense of the development team. Just this week I learned the same company which is letting one of their key managers go.

I end up hoping the end comes soon but these companies survive. The books say they should go out of business but they don’t.

So it is that I find myself asking ‘where are the excellent companies?’ And I feel pain when someone else tells me another story of the stupid things their employer is doing.

I’ve come up with a theory which explains it. I apply it only to the software industry because this is what I know but I suspect it might be more universal. It goes like this…

Like having a baby there is no law against starting a company. Actually there are a few laws, and in some countries it can be hard, but in most Western countries, provided you do not have a criminal record you have a right to start a company. In the UK it can take less than a day to form a company.

Most of these companies will go out of business in under a year. If I remember the statistics less than 10% survive year 1.

This 10% have done something right. Maybe they hired the right people, maybe there were in the right place at the right time. Maybe their competition was more of a mess than they were. Perhaps they really did have ‘first mover advantage.’ In other words, many of these companies survive purely on luck. They got something right. That doesn’t guarantee they got anything else right.

Some of these companies will go out of business in the years that follow but the longer a company remains in business the greater its chances of surviving even longer.

Over time these companies will gain some customers. Now customers can be surprisingly resilient, not because they are ‘loyal’ but because switching costs are great and because they have to decide to go elsewhere. Remember, these companies may be dysfunctional themselves so changing isn’t easy.

When you have a few customers, particularly big ones, you can make the money go a long way. Software companies which pull in their wings and go into maintenance mode can shed most of their staff and still stay in business for years. In fact, I would argue that almost any company you think is about to fail can last another year.

Notice there is nothing here which says the company will be ‘excellent’, or even that it will do what the management text books say. All I’m saying is that crazy mixed up companies can survive for a long time when they shouldn’t. Many of these companies have little right to exist by business school standards but they do.

As a consequence many, if not most, companies are, to some degree dysfunctional. Many people work for these companies. Many people are abused by these companies. And these companies are enough to put you off companies altogether.

I call this my ‘Falling off a Log Theory of Companies’: Starting a company is as easy as falling off a log. Most companies which come into being will fail quickly, the majority of those fail will be to some degree dysfunctional but will survive. Consequently most of the people I know will work for dysfunctional companies.

I think this theory applies especially to software companies for two reasons. Firstly there are still many many opportunities in software to be found and exploited, i.e. you can still get lucky. Secondly, the IT industry, and those who fund it, are massively optimistic. We accept failure too easily.

A few months ago I explained this theory to someone not in software. He said he’d seen the theory in action too. He also suggested the book these companies need is not ‘In Search of Excellence’ but ‘In Search of Mediocracy.’

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Christmas reading: Classic essays on software development

 

There are many, many books about software development. The technical ones alone (e.g. Java, C++, Apache, .NET, etc. etc.) take up meters and meters of shelf space. The ones about project management take up a bit less space but they are still plentiful, and the ones about people in the process take up even less space but are longer lasting.

It is the later category that interests me most theses days. Some books seem perennially relevant and may never go out of print, books like:

• Mythical Man Month by Fred Brooks
• Psychology of Computer Programming by Gerry Weinberg
• Peopleware by Tom DeMarco and Timothy Lister

But often you don’t need a full book to make a point. On these occasions an essay or journal article will do. Often they make the point better simply because they are shorter. Unfortunately these tend to be overlooked too often – books get all the publicity. I would like to highlight half a dozen essays which I think are perennially relevant and often overlooked. In some cases this is because the articles can be hard to get hold of or, more likely, people don’t know they exist.

1. How do committee invent? by Melvin Conway – the origin Conway’s Law. Although written in 1968 this piece is truer than ever. Arguments made by Conway explain much of what actually happens in software development. I’ve examined and looked at this subject myself elsewhere.

Conway suggests that organization that create systems (not specifically software systems) will create copies of their organizations. So, if you have one developer writing the entire system it will be all entangled, few interfaces and difficult for anyone else to work with. And if you have half a dozen developers who don’t communicate you will get six different coding styles, and six versions of most common functions.

What Conway didn’t foresee is that many of system now create the reverse force. Organizations are limited by the systems they use, thus their structures become copies of the systems in use.

2. Worse is Better by Richard ‘Dick’ Gabriel – this started as a keynote talk, became an essay and then a series of letters in which Dick argued anonymously with himself.

If you are one of these developers who think the best code will always win the day you need to read this. Dick suggests that sometimes the solution which is technically worse is economically superior. In a similar vein see Brian Foote’s Big Ball of Mud pattern.

3. No Silver Bullets from the author of Mythical Man Month, Fred Brooks. This piece came out in the mid 1980’s. The Wikipedia summary is here, otherwise you will need to by the Anniversary edition of Mythical Man Month to read it.

Brooks argues that software development is hard, and there is no ‘silver bullet’ which will make it easier. No language, no operating system, no methodology or any other tool will fix it. I have been told that Brooks has since said the if there is a Silver Bullet it is Agile Software Development but I can’t find this quoted anywhere so I don’t completely believe it.

4. A Rational Development Process and How to Fake It by Dave Parnas. Originally published by the IEEE this also appear in Software Fundamentals: The Collected Papers of David L. Parnas. You might also find some copies stashed on the Internet. Dave Parnas deserves to be more widely read by software engineers today so it you haven’t read much of his work buy the collected papers, well worth reading.

In this paper Parnas argues that while we may want to use a rational development process, and while it makes sense to do so it is impossible. This is because software development requires intuition and inspiration – or as I would put it learning. And since you can’t schedule these things or guarantee they will happen the chances of following a rational process are negligible.

However, in order to make our work accessible to those who come after us we need to fake the development process so it looks like we followed a rational process.

I like the logic, I agree with much of it but I have one disagreement. Each generation of software engineers comes along and believes the previous generation were rational and get confused by what they find. They slowly learn that they cannot be rational – causing a lot of angst. They also wonder how the previous generation made such a mess. So frustration is built up.

5. Cathedral and the Bazaar – by Eric Raymond: an explanation of Open Source software. And an explanation of why software created in corporations is frequently a mess. I don’t think Open Source is the answer to all our problems, but I think it is an answer to some and is here to stay.

6. Enrollment Management by Peter Conklin: until recently this was one you really have to hunt down, but it is worth it. Originally published in the Digital Technical Journal (Digital as in DEC or Digital Equipment) in 1992 it was republished by the IEEE in July 1996. HP now have back issues of the Digital Journal online so you can read it here.

This piece tells the story of the Alpha AXP programme in the late 1980’s and early 1999’s. In theory, on paper, on GANTT charts the project couldn’t be done. The author tells how enrollment management was used to engage those working on the project. Although written in 1992 this paper is about Agile development. And it is about Agile development in the large – over 2,000 engineers worked on the project.

I wrote about this article before, a few years go. One of the small stories in this paper always brings a smile to my face. The OpenVMS team committed to a delivery schedule and said ‘We don’t know how to achieve this, but we commit to finding a way.’

So there you have it. Six essays I recommend you read. And if you only have time for one? Well, chances are you know about Open Source and the Silver Bullet so I recommend you read Enrolment Management or A Rational Process, and if you push me more I’ll say: Enrolment Management.

 

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Business alignment, Agile failure and the long run

Tom Gilb sent me a link to this presentation from Ryan Shriver about the use of Scrum with Tom’s EVO techniques. Very interesting, and it returns me to the subject of IT/business alignment – which in part is also a discussion of where Agile software development is wrong.

My blog from last week touched on this but I think its worth spelling this out. There are two problems with Agile, and two answers:

Question 1: Why do Agile techniques work? – forget the technical explanations of why TDD is a good thing, why RUFD is preferable to BUFD or how value stream mapping helps. Think for a moment: there are a lot (an awful lot) of software development groups which are not effective.

Problem 1: How can it be that the same set of (Agile) practices can help all these groups?

Answer 1: Because these groups all have similar problems, probably because too many people were taught (and believed) the same set of practices that have created the problems.

Question 2: How can Agile work without business alignment? The basic Agile techniques pay little attention to what the business wants. The XP onsite customer is really lightweight, XP assumed the customer knows what they want but often they don’t. Scrum is better but the product owner is still left to their own devices, Scrum says little about how the product owner knows what’s what.

Problem 2: How can Agile be effective without business alignment?

Answer 2: It doesn’t have to be. The MIT Sloan Review piece shows that just getting to be effective is such a massive improvement over being ineffective that it is a success. You don’t have to be aligned with the business to show improvement.

In the long run, for organizations which have effective Agile teams these problems will show up. And in time, as more companies achieve Agility, the competitive advantage of Agile Software Development will diminish.

The advantage will move to the companies that address these second order problems. Such companies need to: learn how to improve Agile practices beyond what we currently know, and, get IT aligned with the business.

In an Agile world this means pushing Agile further. Tom would call this Evolutionary, I call it learning, it amounts to the same thing in the end.

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FT piece on business and software agility

The Financial Times carried a piece on Wednesday entitled ‘Agility: Flexibility takes over from planning’. It starts off about agile business but actually spends most of piece talking about agile software development. Both the presence of the piece, and the evidence in it suggests agile is getting more prevalent.Nice definition of company agility from Professor Donald Sull of London Business School:

“he defines [agility] as a company’s ability consistently to identify and seize opportunities more quickly and effectively than rivals.”

What is interesting about this definition is that it says nothing about what you do, or how you do it. Instead it measures agility by comparison with your competitors.

Slightly disappointing that the examples the article cites are the same examples that come up again and again, Zara, BT and perhaps slightly new, Borland.

If you have the time, this piece from the same issue is also worth a look: ‘Why do so many technology projects end in failure?’ This picks up on the EDS / BSkyB court case I commented on a couple of weeks ago.

Its a shame the editors didn’t link the two pieces. In the long term Agile is about seizing opportunities before your competitors, in the short term it is about delivering IT projects on time, on budget and without court cases.

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Reflections on XP Day

I have spent the last two days at the XP Day 2008 conference here in London. A very good conference and highly recommended. Unusually for me I wasn’t speaking at this one which made for a nice change. No worries about presentations, rooms and being in the right place at the right time.I picked up a whole bunch of ideas, and had another bunch of thoughts. Before I forget them I want to quickly record them – some of these ideas are probably worth an entire blog on their own.

Multi-media keynotes: Both keynote speakers incorporated multi-media elements in their presentation. Jeff Patton included music and Yvonne Rogers video. I think this is a sign of two things: multi-media is becoming the norm; second, people are increasingly bored with the PowerPoint (’death by’) and presenter talking at you (chalk-and-talk) type presentations.

Media companies are more receptive to Agile: A lot of the people attending XP Day had connections with media companies, the BBC and BSkyB were both represented, as were set-top box manufactures, advertising companies and others in the media. Of course there were old industry (pharma, banks, etc.) there too but they have always around.

This is a trend I’ve observed elsewhere. It seems to me that media companies are more receptive to Agile software development than others. There are perhaps two forces at work here. Firstly media companies are fairly new to software as a key part of their business. Yes they always had IT systems but not as part of the product. Agile is the current ‘best practice’ when the BBC, Sky, etc. started to development it was already the norm.

Perhaps more importantly, the second force: media companies expect just in time delivery. You can’t delay the 6 O’clock news because it isn’t ready, you know well in advance you have 30 minutes to fill, and you have to prioritise. The nature of media companies is closer to Agile development so they are more receptive.

Process as a substitute for team work? Of cause Agile software development is all about development process and practice. But scratch deeper and everyone agrees development depends on good people and team working. In fact team working has got more important as software has got bigger and more complex.

It seems to me that a lot of what we call process is actually trying to substitute for team work. We spend time talking about the process rather than the team, we devise process rather than build teams. Somehow we expect the process to substitute for a good team.

Another Agile failure mode: I forget who mentioned this but someone pointed out that Agile teams often fall apart when someone leaves, particularly if that individual is forces to leave by redundancy. This kind of fits with my experience. When an Agile team works well the team bond. The departure of one person is likely to trigger others to leave of their own accord.

Agile Business: This is a topic I’ve been thinking about a lot, so has Chris Matts and others. David Stoughton and Nick Coutts did a great session on the future of business. Not necessarily Agile but a lot of the trends they see in society and the economy suggest the successful business of tomorrow look a lot like Agile organizations.

One point that stuck in my mind above all else was the suggestion that we have moved from a supply economy to a demand economy. Rather than successful companies being those who could produce things the cheapest, and persuade the most people to buy them – a push system – the successful companies of the future will operate a pull system. They will produce what the customer wants, when the customer wants it. Rather than being cost driven they will be value driven.

For my money this was the best session at the conference.

Future of Agile: There are many many software development organizations that are a mess. A little bit of Agile can fix make a great improvement. Agile software development thinking has a long way to run and an awful lot of implementation to deliver. However, Agile has flaws.

One of these flaws is that if you examine in too closely it collapses. The Agile manifesto is actually pretty meaningless, nobody could really disagree with it. If you try and write down a high level value statement of what Agile delivers it sounds pretty much like all the other methodologies and tools that have proved to be snake-oil in the past. Even some of the Agile practices don’t stand up to examination, e.g. pair programming – most developer hate it! Retrospective? – most companies don’t do them.

Agile is still state-of-the-art, the best we have.

It is also a marketing term; a term that collects together a bunch of ideas and allows them to be labelled and grouped together. As a marketing term it is open to abuse.

Increasingly people are increasingly asking: what next?

The people asking this question most often are those with the most experience so some of this questioning is simply boredom, they are looking for the next thing. Some of it is very real and necessary.

(There is some excitement about a new Agile methodology called Kanban, I don’t know much about it and I don’t think this is the next big thing. Something here, but I haven’t had a chance to read it myself.)

So what next?

To me the next big thing will represent a break with Agile. The Agile community came from the Patterns community, Agile is not Patterns. The Patterns community came from the OO community. Patters are not OO. So we shouldn’t expect the next thing to be Agile+.

The next big thing will be People and Team. Software development always comes back to people. Each successive move (OO –> Patterns –> Agile) takes us closer to people. As I said above, sometimes we use process as a substitute, sooner or later we need to address the real issue.

The trick to improving your software development efforts is quite simple: improve your people. Expose them to new ideas, get them learning, help them put those new ideas and learning into action.

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Follow up 2: Personal retrospective and strategy

This is the second of two follow ups replying to some comments on the blog. What’s interesting about this one is that its from someone who I don’t know, or rather has chosen to hide their name. Still they have a great memory because they’ve linked something I said a few days ago with something I said last year. Now there’s paying attention! And its good for me because it helps me improve my own understanding.Anyway this comment asked how I reconciled my comments in the personal retrospective entry where I said I should have done more quicker, with my comment last year (last thing your people need is a strategy) where I suggested managers should spend time observing before acting. Good catch who ever you are.

So, at the risk of sounding like a politician trying to wiggle out a difficult question I’ll try and explain and perhaps I’ll shift my position a little. There is no simple answer so please bear with me…

To some degree it is a question of context. One size does not fit all, and it is important to look at the problems facing an organization before acting. The trouble in the ‘solutions’ oriented world is that you risk applying the wrong solution if you are not careful. Just as it is wrong to apply a predetermined solution before looking at the problem it is wrong to use a predetermined time frame before acting.

Which leads to the question: how do you know what the context is? Well you have to look around, observe what is happening and talk to people. I still believe the people on the ground want to do the best job possible and most likely know what needs doing. So I think its more important to talk to the people doing the tasks than it is to those who nominally control what is going on.

If the people doing the tasks, and those in leadership positions, aren’t seeing the same problems, and aren’t trying to go in the same direction then they positions need to be reconciled. That might mean explaining to the leadership why their model of the world is wrong. Or it might mean explaining to the workers that the company doesn’t want that.

The key point both ways round is not to assume you know all the answers, keep an open mind yourself. Collectively the team will know the answers, and one person may know more than most. I see a manager’s role as unlocking those ideas.

Going back to my personal retrospective post, one thing I didn’t mention was that during my first week at the client I held a reverse retrospective with the development team. This was a little like a project retrospective but since there was no single project to review, and others on the team were also new we had nothing to retrospect about. I call it a “future-spective.”

I gathered the team together for an afternoon and we talked about problems we faced and the problems the management saw. We also talked about improvements we could make and created a long list of things we could do. We then collectively prioritised them and worked out what actions were needed.

One way I would go faster in future is to implement the top priorities on that list faster. I realised when I did my personal retrospective that it took us months to implement some of our ideas, and as a result it took longer to see the benefit and prevented us from moving onto other initiatives.

In future I’ll probably use the future-spective technique but I’ll implement the suggestions sooner. And I’ll go further, I allowed myself to get caught in the ‘no time to improve’ trap in places and after 3 or 4 future-spectives stopped doing them.

As my anonymous commenter pointed out there was quite a gap in the three-month period I talked about last year and the one-week period I talked about recently. To be honest that gap surprises me, I’m not sure why I said 3 months last year, it does seem quite long given what I learned in my personal retrospective. However, I’m also surprised that it only took me a week to diagnose so many issues. So perhaps one week is a minimum and 3 months a maximum, ask me again after I have some more data points.

Again its a matter of context, I’d like to think it is always less than 3 months but I’ll be surprised if its as short as 1 week. In general its is better to delay making decisions until you are sure of the situation but once those decisions are made it is better to act quickly.

One way to ensure that decisions are acted on quickly is to involve more people in making the decision. Although having more people involved may delay the decision when one is made these people share the decision and share the responsibility for acting.

I still stand by my comment that when you are new the last thing your people need is your strategy (actually stole that idea from Lou Gerstner in Who Says Elephant Can’t Dance). However, you do need your own personal strategy. You need to know what you are doing and what you are aiming for.

That personal strategy needs to have a short term element (meet, watch and listen), a medium term element (find problems and opportunities, get peoples ideas, get agreement) and a long term element (do whatever it is you were asked to). And your personal strategy needs to tell you when to wait, watch and learn – something my friend Klaus Marquardt refers to as Proactive waiting.

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Follow up 1: Software as an asset

I don’t know how many readers this blog has but I don’t think it s many. In fact I tend to think I know them all. Well, that’s a illusion I can be pretty certain to dispel. I know the ones I know, because they comment on the blog, or they tell me that read it, but by definition I can’t know who I don’t know – if you get my drift. If I now find someone who reads my blog who I didn’t know read it I still don’t know how many reads I have, I just know more of them.What is gratifying is that although the reader base may be quite small I get quite a few comments. And sometimes I get comments in e-mail not as comments on the blog. So it was that Mick Brooks e-mailed to point out an ambiguity in my blog posting, Software as an Asset, I wrote:

“Your software is worth $10,000,000. Next year, with inflation and depreciation the software may only be worth $9,000,000. So there is an incentive to invest up to $1,000,000 in improving the software, increasing functionality, or code quality, or making it easier to use.”

And Mick asked:

“I don’t understand why there is an incentive to invest *up to* $1,000,000 – why
not twice that, or more?”

Well he’s right, I my thinking was sloppy. I skipped several steps in and jumped to a conclusion. The nature of blogging is that it is meant to be fast, what you think of now, not too polished. Anyway, let me think about this a bit slower…

What I was trying to say is: if your software depreciates by $1,000,000 over the course of a year there is a strong incentive to invest in it. At the moment software isn’t carried as an asset on the books, therefore it is worth $0 this year and $0 next year. Therefore, why invest in it?

Now suppose we wish to keep the software worth $10,000,000 each year. We now have to do something to add 10% value to the software just to stand still. Therefore, anything we can do that costs less than $1,000,000 is worth considering. What we really want to do is spend as little as possible to increase the value by as much as possible, i.e. maximise our rate of return.

There are two possible ways value the software. Firstly, remember I imagined a tool that could value our software? Well, what we need to know is what parameters that tool looks at, then by targeting those parameters we can increase the value.

For example, from a product perspective: if adding some new functionality to the system will add value we might do that. Or, from a programmer perspective, if improving the code quality, increasing cohesion and reducing coupling say, will increase the value we could do that. In this way the parameters the tool uses will guide us what changes we make.

The second way we might value the improvements to the software is to look at the effort expended in enhancing it. It is already possible to capitalise the cost of research and development projects, i.e. show expenditure on R&D as an investment on the balance sheet. So, we could argue that spending $100,000 on a programmer to make changes to the software increases the value of the software by $100,000.

We have to be careful with this line of arguing because we could end up counting every bug fix as an asset. WorldCom did something similar with their telephone network and look what happened to them.

Which ever way we value the software the trick is to find the way of increasing the value as much as possible by paying as little as possible – the rate of return. Once you know this you can compare such a project against others in your organization. So, if spending $100,000 to improve the software results in an extra $1,000,000 of asset on the balance sheet it has paid back 10 times.

Conversely, if spending $5,000,000 on a replacement piece of software results in an asset worth $10,000,000 (and the old software is binned) the return is only twice.

But, doing nothing, let the software stand still looks less attractive than it did when the software was not counted as an asset.

Thus, valuing software as an asset gives us a new way of thinking about how we manage the lifetimes of our software.

Back to Mick’s point: my example was a little brief. The real test is whether we can see the value of our software asset increasing faster than other assets. If it is then it is worth investing in. Whether this is a $100,000, $1m a $2m investment.

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Personal retrospective

As I said in my previous blog entry I recently finished a major assignment with a start-up client. The company had a lot of problems when I started, and the development group had its share of bad problems. I think I’ve left them in a much better shape than when I arrived.Last Friday I took some time today to reflect on what it was I did and how I did it. A personal retrospective if you like. This took place between me and my word processor. I just wrote and wrote…. I tried to understand what I did right, that is what I would do again. I tried to understand what I did wrong, things I would avoid in future. And most of all I tried to understand what I would do differently.

To help me I had my personal journal, a diary of events, thoughts and reflections I’d kept during the assignment. The entries were perhaps not as frequent as I would have liked. It started well but after the first few weeks I got very erratic until close to the end. At the time the journal was useful for thinking things through in my own head, understanding what was happening and finding courses of action.

What I found striking was that in the first week I had diagnosed most of the major problems with the development group and company. Some of these I had managed to fix, some remained problems when I left – you can’t fix everything I’m afraid. But it was just striking how much I had worked out so soon.

I normally get sceptical about the expression ‘hit the ground running.’ I’m not sure if anyone really does it. But in this case I’m glad to say I was up and running within a week of getting there.

So what were my big insights from this personal reflection? Two really. Although I consider myself a good communicator (think of this blog, think of the book, etc. etc.) I really could have communicated even more. Particularly upwards.

My second finding: I wish I’d done things faster. There are a few decisions I seemed to hold off doing for weeks but in retrospect worked out for the best.

Any note to myself for the next assignment needs to read: be fearless, go faster.

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Software as an asset

An interesting piece from Monday’s Financial Times – Study urges IT valuation rethink. What this study says is: IT is an asset, therefore companies should value the asset show it as an asset on the books. This isn’t such a new idea, some people have been arguing this for a while but INSEAD and Micro Focus have written a report and got some publicity for the idea. (See also the Micro Focus press release.)

I have to say I agree with the central argument being made here. IT systems are an asset to a business, they allow the business to operate, they cost money to develop and without them there would be a big hole in the organization. Companies count machines, buildings and even brands as assets but not IT systems. In most companies if the IT system disappeared tomorrow it would need to be replaced and that would cost money.

Actually companies do carry some IT elements as assets – hardware. Mainframes, PCs, printers etc. are bought, counted as assets and devalued over time. So actually, when we talk about putting IT on the balance sheet we are really talking about the software.

Now this has some interesting consequences – not all of which my younger self would be happy to hear. Suppose for the moment software is considered an asset, what happens?

Well firstly you get an increase in your balance sheet. This is good, it shows the company is worth more. It also means that software can be depreciated over time, as with hardware, we can aim to write it off over time. This might make it easier to end of life a system after a period of time. Given that software deteriorates over time this could be a good thing.

However, this also means you can’t dispose of it overnight. How many developers faced with a poor system cry: “We can’t maintain it! We need to re-write it” ? How many managers accept this argument. If software is an asset this decision is changed significantly.

Neither could you throw away failed projects so easily. Many companies bury failed projects. Rather than admit to an embarrassing failure they simply don’t and loose the costs in expenditure. However if you are building an asset and suddenly it disappears then you will have some explaining to do.

For both these reasons (and others) putting software on the balance sheet will make it more difficult to get rid of existing systems. This is the bit my younger self would hate.

When I was still programming I saw lots of really bad software. I always wanted to re-write it and sometimes I did. However rewriting is no panacea. It is often (usually) better for the business to continue with the old system. But in doing so you have to improve it. You have to move it in the right direction or else it will become impossible to work with.

This is what interests me now: how can a business maintain legacy systems? This is the challenge I now embrace as a manager.

Now, if we start counting software as an asset there will be more incentive to maintain the software and keep it alive for longer. This means we will invest in the software to keep the asset. Of course we’re going to need tools to value the software – INSEAD suggest one tool and my guess is Micro Focus can sell you a product to do so.

So what is the net effect?

Well I think this approach would allow better reasoning about the software life-cycle. If a piece of software is only going to be used once then it isn’t going to be an asset and we treat it as such. However if we are going to count it as an asset we can decide whether we are going to devalue it over time, and plan in advance for retirement or replacement. Or if we are going to maintain it and keep (or increase) the value on the books then we need to invest in it. Either way we get to reason about the future of the software more logically.

Now imagine we had a tool that assess software value. Point it at the source code control system, put in some economic numbers and bingo! Your software is worth $10,000,000. Next year, with inflation and depreciation the software may only be worth $9,000,000. So there is an incentive to invest up to $1,000,000 in improving the software, increasing functionality, or code quality, or making it easier to use. That changes the game.

(I’m sure Micro Focus, who specialise in tools for legacy (and particularly COBOL) systems are well aware of this. I for one hope we hear more about this idea.)

We tend to think our software will have a short life. But we already know that some software systems are 20, 30 or 40 years old. (Remember the millennium bug?) These are major engineering achievements.

We take it for granted than major engineering achievements are still there. The Forth Rail bridge was opened in 1890. Nearly 120 years later it still works, it is an asset to the nation. St Pancras station in London was reopened yesterday after refurbishment, originally opened in 1877 it is still an active part of the economy 130 years later and it is an asset to National Rail.

On this basis there is every reason to believe that software being written today will be in in use in 2127. Isn’t it about time we started treating it as such?

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